Mine Over
Magma
How deep will you dig?
There's more gold in this dormant volcano than a dwarf can carry. The hard part is knowing when to climb back up.
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Scratched on the rope post
Three rules every dwarf learns twice
Pack for the dark
One bag of coins won't buy the whole shelf. Whatever you leave behind, you'll miss down there.
Chase the ore down
Iron's everywhere. Dig deeper for silver, gold and diamonds. Below them lies something the old-timers won't name.
Haul it up the rope
Down here, a pack of gold is just a heavy pack. Topside, it's treasure.
The usual trouble
Look before you swing
Water runs downhill and gas rises, same as anywhere. Anything that blinks back is a trick of the lamp.
Water
Open a flooded pocket and the water pours down into your tunnel. Bring breathing gear.
Gas
Pools under ceilings, and one stray flame lights the whole cloud. Bring a mask.
Oil
Floats on water and turns every step into a slide. It burns, too, so mind your sparks.
Loose rock
Cracked earth falls when you dig out from under it. A helmet helps. Moving helps more.
Creatures?
Old-timers swear you're never the only one digging. Fairy tales. Right?
Hard rock
Gray rock that rings under your pick and won't chip. Dig around, or blast yourself a door.
What the rock hides
The deeper it lies, the more it's worth
Iron
Rust-red and in every tunnel, top to bottom. Humble stuff, honest work.
Silver
Comes out grubby, like a spoon nobody washed. Plenty of it once you're a little way down.
Gold
Thin, stingy veins deeper down, and the reason for every "just one more swing".
Diamond
Scarce, and only far down. Easy to lose in your beard, and nothing richer has come up the rope.
A secret mineral
Deeper and rarer than diamonds, and worth more than anything. Nobody says its name out loud.
The trader's shelf
Lamps, hooks and other goodies
Your coins won't stretch to everything. Buy for the trouble you expect and trust your pick with the rest.
Lamp
Pushes back the dark so you don't walk right past the gold.
Helmet
Turns a falling rock into a loud bonk and a good story.
Explosives
For the gray rock nothing else will touch. Check for gas before you light the fuse.
Scanner
Spots ore in the walls and anything with legs nearby.
Breathing gear
Stay under longer when a tunnel floods. Good ore hides below the waterline.
Gas mask
Clean air inside a sour cloud. Fire, sadly, is still your own problem.
Drill
Keeps digging when there's nothing under your boots but water or thin air.
Climbing hooks
Turn a sheer wall into a ladder. Handy when the way home is straight up.
Old boot prints
Someone got here first
Earlier miners left in a hurry, and their lamps and hooks are still down here. Finders keepers.
Back at the trader's door
Bragging rights
The biggest hauls get their names carved by the door. Climb out with one and add yours.
1,000 m · Magma chamber
It's alive!
Every swing and blast has been nudging it awake. Dig too loudly or too deep and the volcano erupts, sending magma up your own tunnels. Get moving.
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